this post was submitted on 24 Feb 2024
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It really isn't except it has a decent and intelligible story
I love the Dark Souls games. I use two moves in those games: swing big sword, dodge.
In Sekiro, there were many more moves I was forced to use, with precise timing, and split second reads to know which moves I needed to use. My aging brain cannot do that. So I didn't enjoy Sekiro.
You're only forced to use one move: parry. The moves you can't parry, you just dodge. You can finish the game just with that.
Give it a try again! Sekiro is a rhythm game, and when it clicks, the combat becomes one of the most fun of all FromSoft games.
It looks fun as hell if you can get it down, but it was just too difficult for me. I really didn't enjoy dying repeatedly until I figured out the rhythm. The other soulsborne games felt more fair somehow, and often give you a way to make the boss fights significantly easier.
There’s a candy you can use to reduce posture damage so you can start out just holding block instead of trying to parry. That can make learning attacks and timings much easier.
Almost every mini boss can be backstabbed
Most can be made much easier with the right prosthetic tool
Consider giving it another shot someday!