this post was submitted on 27 Jul 2023
20 points (100.0% liked)

Typography & fonts

90 readers
10 users here now

A community to discuss and share information about typography and fonts

Sibling community:

[email protected]

Rules of conduct:

The usual ones on Lemmy and Mastodon. In short: be kind or at least respectful, no offensive language, no harassment, no spam.

(Icon: detail from the title of Bringhurst's Elements of Typographic Style. Banner: details from pages 6 and 12, ibid.)

founded 1 year ago
MODERATORS
 

Last year I made a new pixelated free typeface for my 2d game. It has Arabic, Persian, and a subset of Latin glyphs enough for English, German and Spanish texts. Inside the repo you'd find makefile to build the font and generate test outputs.

Since it was my first experience designing a typeface ever, I might have made mistakes not known to me. That's why I post this, hoping someone would point them out. Here is the repo

https://github.com/mehdisadeghi/Noqte

you are viewing a single comment's thread
view the rest of the comments
[–] meiti 1 points 9 months ago* (last edited 9 months ago)

okay, after half a year I finally got into it, took some weekends to learn how to use anchors in Fontforge and finally I made a new release with many diacritics with dynamic positioning (generated by Fontforge) including those letters and many more. Here is the link to release which contains the font in three formats and a picture showing some updated symbols. I also redesigned U, and Y. Still needs more work though. https://github.com/mehdisadeghi/Noqte/releases/tag/0.1.0-beta3

edit: and one more pic