this post was submitted on 10 Dec 2023
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“It only took us three years, but we’ve finally achieved the full game we should have delivered on day 1.”
At least they didn't abandon it. The game was great on PC(v1.4, v1.6) apart from some minor bugs(NOT game breaking bugs).
It was a good game, just it fell well short of expectations. When you compare the little systems that contribute to games by R* like rdr2 / gta5 feeling so detailed and alive, it felt a bit barren, despite all the gorgeous backdrop and cool abilities.
"mile wide, inch deep" would be how I described it. The story was excellent but the gameplay loop imo needed some work.
Have you played the new version / dlc yet (I've not so pls no spoilery spoilers)?
It was a solid 7/10 at launch and a clear 10/10 in the state it is in today. The new additions are fantastic and complete the experience imo.
I love CP2077, but there's no way it was a 7/10 when it crashed every 30 minutes for most people and a significant percent of the quests broke. People (rightly) give flak to Bethesda on how buggy they released games in the past, but CP2077 was arguably buggier than that on release.
I mean if you were on PS4 or last gen hardware sure but largely it was stable for the specs current specs at least on PC. Had it day one and maybe a crash every other session…which is fairly normal for a resource intense game at release.