this post was submitted on 24 Jun 2023
32 points (100.0% liked)

No Man's Sky

3487 readers
36 users here now

Welcome to No Man's Sky! This is a general community to discuss and share content about the retro-scifi space exploration game No Man's Sky.

Related Communities

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] FringeTheory999 1 points 2 years ago (7 children)

Fantastic. If you need help with the logic, that’s kinda my bag. I’d love to see more players diving into logic.

[–] NMSGalacticHub 1 points 2 years ago (6 children)

Thanks traveler! This edition of the casino is super light on logic, since we're trying to build a full-scale city I want minimal impacts on rendering. But I do plan on building future locations of Caesarus's Palace on different worlds. For those, I'd love help with any sort of logic circuit which could be used as a randomizer, scrolling light, or anything which you can find a gambling-related application for. It can't rely on Bytebeats though; I tried that before, and it seems to only work reliably when I'm in the session. When I'm offline, the machines tend to break.

I used to be big into Redstone in Minecraft, so I would get super into logic in Minecraft, if only HG would give us a diode... my brain, so far, doesn't like to build complex things in a fun way without diodes.

[–] FringeTheory999 3 points 2 years ago* (last edited 2 years ago) (1 children)

When you mention diodes, I’m guessing you’re trying to control power flow so that it can only go in one direction? You can do that in NMS using autoswitches. Just connect the input node of the autoswitch directly to its modification node. It will prevent power from back flowing and mucking up the actions upstream.

[–] NMSGalacticHub 2 points 2 years ago

Oooh I'll have to try that. The lack of diodes has been a major stumbling block for me especially when it comes to making displays and such.

load more comments (4 replies)
load more comments (4 replies)