this post was submitted on 21 Jul 2023
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The Legend of Zelda
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My favourite zelda was the one on the Snes, then wind waker. And I love botw. Played it day 1 for hundreds of hours on a wiiu, then transferred my save to pc for 4k60 goodness. Loved it. Not enough to get all koroks, but enough to get like two thirds of them. But I was in love with the environment. And those cool as hell dragons. And the atmospheric sound and music. And the little bite size shrines. And the chasing star fragments and pointless armour upgrading.
But for reasons I cannot explain, I bounced off totk in about an hour and have no desire to return. Opening with the shitty story didn't help. Following up with a crafting system didn't help me much either. The environment feeling like part of the same map too, did not help. But none of that feels like a proper reason ๐คทโโ๏ธ
I wasn't yet alive when SNES Zelda was new, so I didn't grow up with, but I would still consider it a "traditional Zelda" just like I consider ocarina and majora, and wind waker, twilight, to be "traditional".
Change can be good, but to me, the changes in the new Zelda games are huge and divisive. Sometimes it seems like it took pages from other companies open world games, and lost some of the magic it had.
Or maybe I'm just getting old and bitter lol.
Majora as traditional is a spicy take and I love it
Haha ok, true. It's my favorite, guilty bias on my part. I feel like it wasn't too much of a change from Ocarina though.
Having a built in time limit precludes it from being a "traditional" Zelda, in my opinion. Not that that's bad, necessarily, but it's the only one like that.
@frozen @GreenCrush but the time limit is only a facade. Being able to freely move back and forth in time kind of negates the time limit, no? You get the ability to do so very early game