this post was submitted on 15 Feb 2025
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[–] [email protected] 70 points 6 days ago (8 children)

To be honest, I'm kind of over 200h behemoths anyway. A concise, focused, high-quality 20-40h experience is kind of optimal I think. Every time as of late that I start a massive game (thinking I'd be really into it and feeling hyped!) I just end up burnt out by the 75% mark and having to force myself to finish it, actively resenting it as I press through to see the credits.

[–] darthsid 1 points 4 days ago

It takes a lot of talent to design and develop a 200 hr game and to keep it engaging throughout. For example a talentless studio like Ubisoft will make AC Valhalla on one end and you’ll have a talented studio like Larian make Baldurs Gate 3 on the other.

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