this post was submitted on 13 Jun 2023
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Rimworld
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I always end up with:
You can automate the tattered clothing thing!
In your assignment tab, go to the outfit menu and for each outfit change the condition to 51-100%. This will tell your colonists to not wear anything less than 51% condition clothing.
In your tailor bench, set up some jobs to keep a minimum stock of X items for each bill and change the condition in that as well to 51-100.
Now your colonists will strip any "tattered" clothing (condition 1-50%) and automatically put on the available clothes that aren't tattered. As they take the clothes, your crafter/tailor will eventually spin up a new item to replace the one that was taken.
Haven’t played in a while but I seem to remember your workstations would lose their parameters when destroyed. Is that a thing, or did I make that up?
Not sure if it's a vanilla thing but if you change the setting to rebuild destroyed stuff, it'll also include the bills when the workstations get rebuilt.
Something like an insect hive will override the workstation blueprint and force you to restart, though.
It is a thing, but there's a mod to export workstation bills!
https://steamcommunity.com/sharedfiles/filedetails/?id=2878346181
You can export a whole workstation setup and import it in case it's destroyed. You can even import it from a previous save.