this post was submitted on 18 Nov 2024
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Trying to get quality intermediate resources at scale is a phenomenal waste of time, space, headache, and resources.
In every machine that allows it, use productivity. In every machine that doesn't that isn't your end product, use speed or efficiency. Only do quality on the last step.
Skim off the best quality you can make off the top, send everything else into recyclers with quality modules in them. They will upcycle all of the ingredients you need to be able to send them back through your crafting machines, where they'll get a second upcycle opportunity. The law of large numbers will help guarantee that you'll always have the ingredient balance you need to never back up, as long as you have some buffer storage to smooth out the fluctuations.
This is the conclusion after weeks of trying to design a factory on Fulgora that makes quality everything while wasting little as possible, and finding out that it's just not a competitive strategy against only rolling on the last step. It would maybe work in an ultra late game mega factory that is not space or resource constrained, but until you get access to vast amounts of foundation to build wherever you want on any planet you want, my money says don't bother.
Ditto to this, my current quality setup is like 2 chests, a crafter and a recycler. It's just not worth it for the most part. Love my faster exoskeleton though.
Have you considered rolling all your plates/lds/circuits on volcanus? Then your only space constraints is whether or not you can kill the worms. You will also never run out of ore(lava) and the productivity alongside the quality would boost your quality output alot.
I've had the opposite experience. I had a huge boost in legendary output once I started to go full quality on fulgura.
Quality in every assembler.
And yes recycle things that I don't need.
It is a virtuous upcycle!