this post was submitted on 30 Aug 2024
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[–] [email protected] 21 points 2 months ago (7 children)

The second big change is that when you transition from one age to the next—there are three ages, Antiquity, Exploration, and Modern—you'll pick a new civilization to lead, one that was at the height of its power during the age in question. So you might go from controlling Rome in Antiquity to Mongolia during the Exploration age.

Well, I still play civ4 bts, never went beyond civ5 and unless I update my hardware probably won't try civ6 and civ7 anytime soon.

But what you mean, you'll change civilization midgame? I can't wrap my head around this concept. Or does your civilization simply change it's name?

[–] [email protected] 18 points 2 months ago (4 children)

So in Civ 7, leaders and civs are separated. At the start of the game, you'll pick a leader who you play as throughout your run, as well as a civ.

The civs available to you depend on the age, so if you start in Antiquity you'll have appropriate civs from that time period to choose from. When you get to Exploration, you'll get to choose another, and so on.

You'll keep everything, it's just that your name (I think) will change, and obviously, each civ will have its own strengths and weaknesses, different units, art, etc. I hope that, since they're now tied to their age, it'll allow them to really focus on what made them unique within their time period, rather than having to make the Roman Empire make sense in the Modern age.

I'm not sure what Civ 7 specific features there are, but I'm sure their options will depend on your chosen civs as well.

[–] kusttra 2 points 2 months ago

It also seems like there's some sort of unlock mechanism for what civs will be available for you to choose from in the next era - you'll assumably have to do certain things in an era to unlock specific civs for the next era

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