this post was submitted on 26 Aug 2024
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Big brain tech dude got yet another clueless take over at HackerNews etc? Here's the place to vent. Orange site, VC foolishness, all welcome.

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[–] [email protected] 16 points 3 weeks ago* (last edited 3 weeks ago) (24 children)

https://www.404media.co/this-is-doom-running-on-a-diffusion-model/

We can boil the oceans to run a worse version of a game that can run at 60fps on a potato, but the really cool part is that we need the better version of the game to exist in the first place and also the new version only runs at 20fps.

[–] [email protected] 8 points 3 weeks ago* (last edited 3 weeks ago) (13 children)

Oh god is this the first time we have to sneer at a 404 article? Let's hope it will be the last.

It's running at frames per second, not seconds per frame. so it's not too energy intensive compared with the generative versions.

it’s interesting that the only real “hallucination” I can see in the video pops up when the player shoots an enemy, which results in some blurry feedback animations

Ah yes, issues appear when shooting an enemy, in a shooter game. Definitely not proof that the technology falls apart when it's made to do the thing that it was created to do.

e: The demos made me motion sick. Random blobs of colour appearing at random and floor textures shifting around aren't hallucinations?

[–] [email protected] 7 points 3 weeks ago (1 children)

Oh god is this the first time we have to sneer at a 404 article? Let’s hope it will be the last.

My intention was more to sneer at the research:

Diffusion Models Are Real-Time Game Engines

[–] [email protected] 8 points 3 weeks ago

The tone of the article was unusual, putting way too large of a quote from the researchers and taking them at their word. Maybe it's sarcasm i'm not getting, but either way, the "research" is just a bit of fun if the only goal was getting Doom to run

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