Freeman: Guerilla warfare 0.171
I’ve been watching this game since it was first announced, filled with anticipation for the wonderland of a game the devs described. What’s been released, however, is questionable. Although most of its issues are with it being early access, such as glitches, placeholder sounds and graphics, very few settings options, non-working features, random lag, and so on and so on.
The influences are obvious with this game. In the world view and the inventory screen, it’s quite obviously a Mount and Blade clone. However when in combat it’s hard to tell if it’s Total War, or Arma III.
The gameplay reminds me of games from the early 2000s, with the random lack of polish and extremely angular looking animations. Your objective as a revolutionary commander is to dominate the world against 4 factions, meanwhile, you grow your military might by recruitment or propaganda. The game really provides a feeling that victories are mine. With third-person real-time strategy controlling my army in battle against my foes and through first-person shooting, putting myself right in the action. The potential this game brings is thicc, however, there’s still plenty of gameplay issues. Doors and stairs just don’t exist, all of the sights are impossible to use, there’s only one audio clip that hardly counts as music, and the UI isn’t intuitive whatsoever. I needed to look up a tutorial and use cheats just to get far enough in the game to write a review, and by the gods this game’s textures are garbage. As well, at the moment, there’s absolutely no story to be gotten from playing the game. I absolutely love games that let me fill in the blanks, as that allows for really fun roleplay, however, Freeman gives the player zero story reason to be doing as they are expected to. Mount and Blade can take hours out of my day and have me entirely enthralled thinking about what I’m going to do next, because the story is laid out fairly but vague enough for the player to put their own reasoning forwards. The player could invade all of Calradia and feel a sense of reason, whereas Freeman’s world is unnamed, none of the enemy leaders exist, there’s not really any real quests, diplomacy is pointless, I really felt as though my motivation to rule the world was one of chaos rather than revolution. I do find the RPG system to be very refreshing in a market filled with milestone levelling shooters and “everything’s the same because IRL levelling isn’t real” military sims. However, the levelling system could use some work, namely being quicker to use, and it could be a little more weighty on the overall experience. It’s completely possible to only put points into Constitution, and feel the same as if you put points into everything but Constitution.
I give the game four Lenins out of a possible ten, the game’s shortcomings cripple it. KK Studios needs to do kilometres of polish before the game is anywhere near where the potential would lend it. I will definitely be playing more, and might review again after the full release. All in all, however, did get to liberate the world for communist powers 4 times.
To find the rest of the pictures I took while reviewing this game, click this link
It would be very helpful if y’all would suggest games for me to review, I’m wanting to play every single game in existence with communists in the plot, even if the commie is vague or only implied. Look forwards to more of these.
Thank you, I've been Heck