Feminism

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Welcome to the feminism community on Lemmy.World!

Rules:

  1. This is a feminist community, meant for discussing issues around equality and gender. Disagreement is acceptable but anti-feminist statements are not. Similarly, TERF-aligned comments, including anti-trans or other anti-LGBTQ+ sentiments are not allowed. This does not preclude debunking anti-feminist talking points.
  2. Posts must be related to feminism, gender issues, or related content. Topics can include current issues/news, historical topics, personal questions/thoughts, or discussion threads. If you are unsure if your post is on-topic, feel free to message the mods before posting.
  3. Memes and humor are allowed but should not be excessively posted.
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  5. Follow site-wide rules.

founded 5 months ago
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As a cishet male i dont feel in the position to give an opinion about it, i just want to know how you feel about it

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Now when you search such content a warning is displayed

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I started to become interested in feminism over the last few months, but with the last horrifying cases of crimes against women i saw that many feminist women have (reasonably) learned to fear us, or at least, have some resentment towards us (again, reasonably), so, do we have a place in this movement, or we should take a step aside

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cross-posted from: https://beehaw.org/post/15743507

Archived version

The co-publisher of hit Chinese video game "Black Myth: Wukong" this week sent guidelines to foreign streamers urging them against discussing politically touchy topics like Covid-19 or feminism, players said.

Released globally on Tuesday, "Black Myth" rapidly became one of the most successful Chinese-made games ever, as measured by the number of players on gaming platform Steam.

[...]

But in the run up to the game's release, video streamers reported receiving a document from co-publishers Hero Games warning them to avoid topics including "feminist propaganda" or "politics" when they received a passkey to play the game, an email exchange seen by AFP showed.

Gamers were also warned against any reference to "Covid-19", "isolation" or "quarantine" -- likely a reference to China's pandemic-era policies that placed millions under arbitrary lockdowns and sparked civil unrest.

[...]

Benoit Reinier, a French video game content creator, confirmed [...] that he had received the guidelines and shared his email exchange with the firm's representative.

In a YouTube video, Reinier said he would not stream the game on his channel in response to the guidelines, he described as "censorship".

"I have never seen something so shameful," he said in the video.

"It is very clearly a document which explains to us that we must censor ourselves and we must not talk about subjects considered negative such as politics."

[...]

But Chinese gamers have rallied to the game's defence, with some painting any criticism of China's first "Triple A" title -- some of it focusing on the lack of diversity in the game -- as evidence of foreign bias.

"Feminists have always tried to achieve their anti-China goals by smearing and suppressing traditional Chinese culture, but I believe they will definitely fail," read a post on Weibo, an X-like platform, which defended the game on Wednesday.

Other Chinese social media users also targeted reviews by foreign media that awarded scores considered low.

A review by Canada-based Screen Rant was ridiculed for marking the game down for "lacking in inclusivity and diversity".

"How can it be lacking diversity when it has so many monsters?" read one Weibo comment under a post about Screen Rant's score of 3 out of 5.

[...]

Another post accused foreign gaming review platforms of "joining the ranks of those smearing China".

"Seeing that China has released a hugely successful game, they start relentlessly pushing ideologies like LGBTQ and feminism," the user added.

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submitted 3 months ago* (last edited 3 months ago) by jeffw to c/feminism
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