this post was submitted on 01 Dec 2024
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It's kinda funny to read through this thread ngl.
Everyone claiming: "OH WOW PRICES WILL BE LOWER" or "OH MAN DEVS WILL PROFIT SO MUCH MORE!!!!!"
You know who profits? Publishers. The ones already taking 80 - 90% of a games revenue. Devs don't see shit of that. And for indie devs that don't have a publisher, the 30% cut is a godsend considering that steam is handling everything in the distribution chain.
You guys are fighting for corpos that want to buy their 5th luxury yacht.
People who genuinely believe game prices will get lowered if stores take a smaller cut are delusional. You can literally look at the Epic Game Store and see that it isn't even remotely true. The only games on there that are cheaper than on Steam are the ones Epic invested in specifically to entice developers/gamers to use their services. The ones that don't have exclusivity deals are the same as on Steam.
Edit: changed "take a cut" to "take a smaller cut".
You are in the wrong here, Steam have a term where you can't mark the sale cheaper on any other place, including your own website as you can generate your product keys.
Unless you can point us to that term, is it worth considering that you may be in the wrong here?
I've been searching for someone who can give me more than "yeah, but I saw someone say it online" for a while now... I've read the public facing docs and have found nothing that says you can't sell your game cheaper - though there is something that says you can't sell your free generated Steam keys cheaper without an equivalent deal on Steam ([here] (https://partner.steamgames.com/doc/features/keys#3)).
It's not even that strongly worded.
Even if there was a super secret policy, how do you think it is communicated to developers so they know not to do it?