seedling

joined 1 year ago
[–] [email protected] 8 points 1 year ago (1 children)

This is all going to be more NSR

Cairn seems like an obvious one. It's classic fantasy that will be pretty familiar to people, it has a good number of adventures as well as adventures for other systems that have been converted, and also all the rules are totally free.

Mausritter (modern, but nice) and liminal horror (modern, but horror) are also good. These are all Into the Odd games, there are a lot of hacks of this system for different settings and I feel like you can't really go wrong there.

I'll also recommend Fallen, especially for solo games. It's more like gothic fantasy. It has some really good random tables. I use the oracle deck for other games all the time.

[–] [email protected] 5 points 1 year ago (1 children)

I'd probably join, but also I feel like I'm in 5 different rpg communities that don't get a lot of posts.

Just throwing this out there, but what if we had like weekly themed threads for different types of games or something?

[–] [email protected] 4 points 1 year ago

I really like this. I come at this from a more NSR than OSR perspective, but I feel like I wouldn't go so far as to say that the difficulties of parleying and fighting should be matched - the situation is what it is. And even if not fighting is always the better choice, the players won't know that and won't always make the best choices.

I generally play these types of games with combat being what happens when things go wrong. Unless one side has a very clear advantage, combat is high risk for everyone involved and usually it's better for everyone to avoid it. Combat happens, not because either the player characters or the NPCs would choose it as their first choice, but because you play games about situations in which everything is likely to go wrong.

[–] [email protected] 1 points 1 year ago (1 children)

I haven't looked at that one yet, but I'm waiting on the kickstarter for issue 2!

[–] [email protected] 1 points 1 year ago

Cairn (https://cairnrpg.com/) is free and fairly simple. I play it solo sometimes, though the rules don't give any particular guidance for that, though someone has made a third party set of solo rules: https://manadawnttg.itch.io/barrow-delver

I've had some luck finding people online to play with, usually over discord, which is also an option.

 

I don't have a space for a garden so I spent a lot of time this spring going out and looking at the wildflowers

This was from about a month and a half ago. I never get tired of California Poppies

[–] [email protected] 3 points 1 year ago

I just discovered [email protected] which seems NSR friendly!

 

I've managed to subscribe to https://beehaw.org/c/[email protected]. I've checked that we are federating with lemm.ee. When I go to the original community, I see that there are a bunch of comments on posts, but I'm seeing none of them.

I know in Mastodon there can be some issues with not seeing posts from people that nobody you know follows, but since you don't follow people, can that be an issue here?

Is this just something where I need to give the server some time for all the data to propagate?

Is this at all related to the fact that all my subscriptions to external communities are "pending" (which otherwise doesn't seem to be a problem?)

Also, while I'm at it, is there a trick to adding communities from kbin that nobody else on here is following?

[–] [email protected] 2 points 1 year ago

Itch is great, I'll second that recommendation. It also has some really indie stuff you can't find anywhere else. I think it's DRM free in the way GOG is, in that the platform doesn't support DRM. A good number of games are free, and some are open source as well.

Also it has tabletop RPGs!

[–] [email protected] 6 points 1 year ago

Yeah, I think one thing I like about it is that the distance between people making things and people playing the game is not that far. Lots of hacks and creativity, lots of sharing ideas, a good amount of creative commons stuff too.

I'm working on something for the A Town, A Forest, A Dungeon game jam and it's been cool to see a lot of other people making something for the first time for the jam

[–] [email protected] 3 points 1 year ago (1 children)

Oh yeah, Vaults of Vaarn looks really cool, there have been a number of great science fantasy settings recently (ultra Violet grasslands is the other one that comes to mind). I haven't gotten to play either though.

 

Well, I made this a while ago - I've been neglecting this particular worldbuilding project - but I thought I'd post it anyway.

I started out drawing the tops of mountains and then the rest ended up being a lot more detailed, eventually maybe I'll go back and make the style match better there.

The conlang is not particularly sophisticated, I've basically developed it enough to come up with proper names for places and people.

A lot of the worldbuilding I'm interested in is less building an entire world, and more like building a central location. This is a sort of fantasy post apocalyptic location (created first for a D&D adventure) inspired some of the dry inland regions of California near where I live.

[–] [email protected] 2 points 1 year ago (1 children)

Do snakes like knitwear? Is it still cozy if you're cold-blooded?

[–] [email protected] 1 points 1 year ago

It is a monastery! Just maybe less historical

 

I've been teaching myself how to do art, mostly for TTRPG reasons, this is one of the things I've made lately I'm most proud of

[–] [email protected] 1 points 1 year ago

I've seen temporary ones in libraries. Like they're only on certain days but are somewhat regular

 

I also try and give an overview of solo RPGS in general.

This is maybe rather obvious to people who would be in this community, but I also recently read The Ink That Bleeds, which is about solo journalling games, which is a very interesting perspective on them - it's cool to see how other people approach solo games, which I think are ultimately a very broad genre

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