owlboy

joined 1 year ago
MODERATOR OF
[–] owlboy 20 points 3 months ago (2 children)

I want to start using this.

[–] owlboy 4 points 3 months ago

I knew this was Ian Bogost before I clicked the link.

[–] owlboy 2 points 4 months ago* (last edited 4 months ago) (1 children)

That sounds icky in the hand…

Seems like ColorWare style painting is a better option. (But much more expensive.)

[–] owlboy 4 points 4 months ago

That’s sad to see. The broadening of VR is a real struggle right now.

[–] owlboy 1 points 5 months ago

They way they do light baking is pretty impressive for what it is.

[–] owlboy 3 points 5 months ago
[–] owlboy 3 points 5 months ago (2 children)

I’ve never heard of it before either. It doesn’t seem weird to me. Just, the assertion that it’s overwhelmingly common does not sound right.

[–] owlboy 1 points 5 months ago

Thanks for sharing.

[–] owlboy 5 points 5 months ago

I’m sure stuff like this could be locked down via Enterprise deployment controls.

[–] owlboy 10 points 5 months ago (1 children)

They are doing good! They just had their 17th birthday!

Best internet cat.

7
submitted 5 months ago by owlboy to c/vrchat
 

2024.05.24 – The Great Pug

  • Addressed Ownership issues with bar lock
  • Improved the reliability of Tapster functionality
  • Messed-with the Bell wiring – hopefully those other bells ring now…
  • Improved performance of the PickupJitterFix script - Thanks Techanon!
  • Adjusted Liquid System scripts to hopefully be a bit more reliable?
  • Added supporter list for VRCreator Economy Supporters
  • Adjusted a few key colors
  • Improved various mesh UVs
  • Replaced the chairs in The Roost – The new chairs offer more lumbar support
  • Added proper LOD meshes to metal corner guards, metal stair treads, globe lights and wall outlets
  • Reduced geometry complexity in some areas
  • VRCSDK Bump – com.vrchat.worlds 3.6.0
  • Upgraded project to Unity 2022.3.22f1
  • Rebaked lighting and occlusion
  • Misc adjustments and fixes

2024.05.09 - 2024.05.10 – The Great Pug

  • Rebuilt bar lock functionality based on Tapster feedback.
  • Added more tapster functionality
  • Moved objects off of the the PlayerLocal layer - Thanks Soul!
  • Updated various meshes
  • Adjusted material properties to improve batching in some areas
  • Rebaked lighting
  • Fixed issues with player
  • Fixed collision on floor-mats - Thanks Xiexe!
  • Fixed collision on long tables - Thanks Xiexe!

https://github.com/owlboy/greatpug-public/releases/tag/2024.05.24

8
submitted 6 months ago by owlboy to c/vrchat
[–] owlboy 1 points 6 months ago

Same here. Including when silent is off.

4
submitted 6 months ago by owlboy to c/vrchat
[–] owlboy 22 points 6 months ago (1 children)

Damn. Thats impressive.

5
submitted 6 months ago by owlboy to c/vrchat
 
  • Golden Week Features: Celebrate with Japanese-themed worlds until May 13.
  • Input Update: Enhancements to cross-platform hand tracking and SteamVR Input 2.0, including better gesture input, full controller remapping, and more intuitive menu navigation.
  • Localization: Launch of full UI localization in open beta, expanding language support.
  • SDK Roadmap: Overview of future plans for VRChat's SDK, suggesting more user-friendly updates ahead.
  • Content Management: Fixes to the content-refresh websocket event and automatic iOS avatar conversion.
  • VRChat Constraints: New, more optimized constraints for avatars are being developed.
  • Web Enhancements: Improvements to the VRChat website, including faster loading times and better user interface.
  • API Changes: Notification about changes to instance creation via APIs, moving towards more secure and functional instance management.
  • New Home World: Introduction of a new default home world, inviting feedback on usability.
3
submitted 7 months ago by owlboy to c/thegreatpug
 
  • Modified player collision throughout the pug.
  • Performed some long overdue Booth Maintenance.
  • Adjusted audio falloff on pool table sounds
  • Fixed broken Tapster controls - Thanks Zarniwoop!
  • Adjusted how collision works on staircases - Thanks Zarniwoop!
  • Increased the volume on the house music - Thanks Zarniwoop!
  • Improved UV Maps in some areas.
  • Fixed various geometry holes - Thanks Wasmachineman-NL
  • Swapped back in various meshes that had regressed to older versions during the Unity 2022 upgrade.
  • Reduced overdraw in a few places.
  • Misc changes and additions.
1
submitted 8 months ago by owlboy to c/thegreatpug
 

Change Log

  • St. Patrick's day is almost upon us! ☘️
  • Gather some friends and have a party! - Saturday March 16th at 7PM Pacific
  • Fixed most collision issues that resulted from the Unity 2022 upgrade - Thanks Wasmachineman-NL
  • Misc minor changes and fixes.
1
submitted 8 months ago by owlboy to c/thegreatpug
 

Change Log

  • 🎉 Migrated to Unity 2022!
  • ⚠️ This build is expected to have minor bugs due to the migration process. Please report any issues you find via GitHub !
  • 💡 Overhauled lighting throughout!
  • 🪟 Installed a new window in the main staircase!
  • Improved various meshes throughout - exterior walls, interior trim, light map UVs, albedo UVs, etc.
  • Improved materials on some objects
  • Updated to com.vrchat.worlds 3.5.1
  • Updated to com.vrchat.base 3.5.1
  • Updated to com.llealloo.audiolink 1.3.0
  • Updated to com.acchosen.vr-stage-lighting 2.5.0
2
submitted 11 months ago* (last edited 11 months ago) by owlboy to c/thegreatpug
 
  • Added gift boxes beneath the Christmas trees
  • Added the 2023 coin! - Thanks Poplopo!
  • Tweaked lighting
  • Updated patron flyers
  • Tweaked how avatar audio is handled by BetterPlayerAudio
  • Misc visual changes and adjustments
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