directive0

joined 2 years ago
[–] directive0 8 points 1 week ago* (last edited 1 week ago) (1 children)

For the TNG finale here in Toronto they had a big celebration at the Skydome, our local large sports arena. They played the eps back to back on the big Jumbotron. My dad was always one for a party, so he took me down there. The place was packed with all sorts of super fans, dressed up and being freaks. My dad wasn't a huge trek fan, but he knew what it meant to me, so he stuck it out and even got into it. I love that memory.

I met a guy there who had fully modded his Playmates Tricorder toy to have flashing lights and sounds. It awakened something in me.

OP: I'm super jealous you got to go to Star Trek: The Experience. Woweeee. Lucky.

[–] directive0 3 points 3 weeks ago* (last edited 3 weeks ago) (3 children)

Back in the day. Like *over a decade ago I believe.

[–] directive0 4 points 4 weeks ago

After watching "The Offer" I'm totally in on this idea. It would be awesome.

[–] directive0 1 points 1 month ago

Sure! I found some grass clump models somewhere, they are basically just little tufts of grass of various different orientations and arrangements, very low poly but from a distance they work.

Then I selected the ground plane I wanted to apply the grass to, and in edit mode selected only the areas to apply it to (you can do this using weight painting or vertex groups, I will encourage you to look both those up if you're not familiar).

Then using particles I made the ground plane an emitter for hair particles, but switched them out for a collection which contained all of my grass tufts. It took some time to orient each grass tuft object so they were position with z upward, but in the end I figured it out.

Theres a number of great tutorials on youtube about this technique that would probably do a better job explaining. This video seems really good.

[–] directive0 3 points 1 month ago

Wow that sculpt compared to the others is like NIGHT AND DAY. Very impressive.

[–] directive0 7 points 1 month ago

This is a super handy little group. Thanks for sharing!

[–] directive0 1 points 2 months ago

Oh for pete's sake.

[–] directive0 3 points 2 months ago

You can have my ender 3 when you pry it from my cold dead hands.

[–] directive0 25 points 2 months ago (3 children)

Thats a backrooms I'd almost enjoy being cursed to be lost in.

[–] directive0 4 points 2 months ago* (last edited 2 months ago) (1 children)

(woah I dunno why I made a wall of text but here it is)

Yeah i'm rocking muOS on my 35xxSP (I hate that name everytime I have to type it), and its pretty dang great. In not much of one for the curated library experience with like lush game covers and cool flashy layouts so I dont have much insight to offer there. I downloaded a Star Trek LCARS theme and that was good enough for me.

MUOS has had no problem reading roms off the main boot SD card (which thanks to their rom directory rules is super grab and go, select a rom, select a core your first time and you're off) is really seamless. You can set favourites etc its very intuitive with on screen button guides. By just launching retroarch on its own you can load roms off the second SD card even if its not formatted to their ROM directory rules which in my case is good because me second SD is just my mass storage card and isn't organized, so its a bit more of a manual Retroarch process to play but not problem for me.

The SP hardware is fully supported, there is lid close detection and you can tell it how you want that handled, I have it set to save my game state and power down after a set time. My play sessions are typically 3-5 minutes long when I have a brief moment to myself (job and family = gaming atrophy) so its nice to just close it up when I am needed and not have to worry about powering down etc, then when I power it back up again it does take a minute or two to boot but then instantly brings me right back to the game and state I was in when I left. Very nice and it saves me having to constantly charge a dead device I forgot to power down.

There are some omissions like bluetooth audio, but I've never really had a good experience with bt audio and emulation on handhelds in general so its not glaring for me. I make do with wired headphones if I need them, but the audio response is very quiet. Not sure thats MuOS fault. I think there is also support for BT controllers, but I've never tried that. Nor have I experimented with HDMI out or the like.

The team making muOS are pretty cool and seem like they have a good vibe. Recently they announced they were actively making changes to the firmware to block a third party application that automagically downloads roms, and it caused some discord drama. I get their motivations, and their desire to protect their work from unwanted ninty litigation, it just kinda seemed like an over correction to me. Just one parasites opinion though. I don't think they are being dicks, just looking out for their hard work and I respect that.

On the side of general purpose computing theres a number of convenience apps built in, an MP3 player, a video player, some file management tools, a terminal. Theres also an integrated backup and restore tool if you want to nuke and pave. There's also a web based file server if you want to transfer files over wifi which has been SUPER handy.

On the whole I feel muOS has been a really good experience on the ANBERNIC RG35XXSP and if you're on the fence about trying it consider this a recommendation.

[–] directive0 2 points 2 months ago

I love Future's End. It's so much fun!!

 
 

After seeing Corgana post the Dilithium and You video, I thought I'd share this fan short I found that feels like a public service/propaganda video. Its some fun stuff.

Enjoy.

 

Been playing with more space stuff. Trying to cook up a TOS style Miranda class ship. I dont have the panelling where I want it but I'm pretty happy so far. Next step is animating some of the ship details like the bussard collectors and anti-colission strobes, etc.

 
 

Jasper (so named for her jasperite like patterning, my daughter likes minerals) adopted our family as a skinny little street cat. My daughter begged us for a cat for months and she just kinda showed up which was perfect. Shes got what we think are siblings that come by but shes the runt of the litter as she has remained small while the other kittens are now big bois. I kind of love that. Smol little cat thats tough as nails is the goods.

Apparently she had a place to crash across the street but stopped going as they had too many cats (her previous staff told us all about her and gave us their blessing to take her in). They think she was born and abandoned by momma cat in the alley out back. But she persevered and now she's got a forever home.

Shes street smart, but now lives with us mostly in doors and doesn't seem to mind. If she does go outside its just to hang on the back deck and take in the smells.

I freaking love this cat. Lots of personality, always down for some pets, constantly wants to be with us but can handle her own and will let you know when you're bugging her.

 

I've inherited all my grandfathers radio and telegraph equipment. I have lots of memories of sitting on his lap in his radio room while he talked to people on the other side of the world before the internet was really a thing. He passed away in the mid 90's and I think he would have loved this modern world and all its tools for instant communication.

This piece is likely from Signal Electrics Telegraph learners kit, there appears to be many eras of this kit from the 1920s until the 40s. I suspect he got this around the 30's but I'm not sure. Its a really cool piece of retro tech tho.

 
18
submitted 9 months ago* (last edited 9 months ago) by directive0 to c/blender
 

I've been working on this scene off an on for about 4 years now. Its become a sort of log of my progress learning blender. From subsurface modelling to node texture creation, volumetric effects, etc.

Its far from done. It's missing some props (the falcon, some desk stuff) and a real narrative focus. Not to mention the janky scenery outside. Its a work in progress.

Its not exactly the stuff that dreams are made of yet but I wanted to share as its getting close to a level I'm proud of.

So long!

 

Got this design and was asked to produce an outdoor riverside rendering. Im not fully happy with it yet but I'm liking how its going. It needs more refinement and stochasm to help drive the realism, but for my first real blender archviz attempt with all assets and shaders my work I'm pretty happy with it so far.

 

I grabbed a beepy a little while back (if interested BE ADVISED: they've since gone dark and left a bunch of people holding out for one, I got really lucky and ordered super early) so I could work on some python stuff on the go. I didn't like having all the parts exposed, and the cases available seemed too flimsy for my liking.

I fired up blender and designed a unibody case for it. Printed it out on my Ender 3 and its been pretty great. I use it with some software I'm writing to turn a raspberry pi into a portable sensor data acquisition and visualization platform called a Picorder (Pi + Tricorder).

Nice back view with my picorder logo

It took a couple revisions to get here, mostly to get the feel in the hand right. I wanted some bulbousness to make it easier to hold.

It's designed so the PCB slides into it and is affixed by two screws, and then a top cap is secured with four more screws to protect the top.

I've been printing a couple years now and enclosures are still my favourite item to design and print. So satisfying to hold something in your hand that was once just a 3D model and is now a fully real object. I wanted to add some content here as I've enjoyed looking at the other posts!

I wish you all easy first layers and good prints!

 

I don't even care that none of it makes sense.

 

It's like it's part of their job description.

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