TwistedPear

joined 1 year ago
MODERATOR OF
6
submitted 7 months ago* (last edited 7 months ago) by TwistedPear to c/vgmusic
 

The long, brooding original by Moraski is given a similarly dark and insidious treatment with heavy synths and punchy bass.

Check out the rest of his Portal 2 remixes here

 

Most seem to prefer "Vitality" from the same album, but I rather enjoy the darker, more intense rhythms here.

Helltaker is a slide puzzle akin to Slayaway Camp mixed with a waifu collector visual novel, and the ost has no business going this hard. I haven't played the game even once, but I've listened to this album for hours.

You can support Mittsies on Bandcamp but just be aware the artwork can be a bit....saucy.

I would be remiss to mention SayMaxwell did very popular remixes to most of the tracks as well, including this one.

 

David Wise needs no introduction, and to an extent neither does Banjo Guy Ollie and his folksy covers of game music. Here, he teams up with Game Brass for a band cover of a classic.

Support GameBrass on Bandcamp

 

You didn't even know you wanted a synth cover of Doom music, did you?

 

Raptor comes from a specific era of MS-DOS shmups that also includes Tyrian/2000, Overkill and others. These were the days before Bullet Hell took over which focused on enemy patterns instead of sprays of bullet patterns.

A Raptor Remake is in progress by Scott Host, one of the devs on the original project. You can find the Patreon here

8
submitted 7 months ago* (last edited 7 months ago) by TwistedPear to c/vgmusic
 

Pinball didn't need to be this weird, but the Crush series is among the most inspirational.

 

Ah, yes. The DnB days of the N64. XG2 already had a solid ost, but Mellow Sonic brings it up to a whole other level. Canous is my fave of the bunch, but if you're into it, the other tracks are well worth a listen

Support them on Bandcamp here:

https://mellowsonic.bandcamp.com/album/extreme-g-revised

8
submitted 7 months ago* (last edited 7 months ago) by TwistedPear to c/vgmusic
 

Furniss replaced Forden's "The Bridge" theme, and I'm glad he did.

8-beats VGM shows how different a track can sound just by selectively muting channels.

"ABACABB" by Alby Odum is a megamix worth checking out, too

 

In before "Pineapple!"

8
submitted 7 months ago* (last edited 7 months ago) by TwistedPear to c/vgmusic
 

Synthetik's understated soundtrack makes tracks like these that go hard stand out. It doesn't hurt that it's some darn good psy-trance to boot.

The sequel slips in a couple more tracks that also have a bouncy quality to them.

 

A Contra game that was widely overlooked in its day, and a gem in the series. Give it a shot if you missed it.

Unknown artist. There's a sound team credited, but not for the music specifically.

21
submitted 7 months ago by TwistedPear to c/vgmusic
 

Blair Zuppicich did a great job with 7th Legion (say what you will about the game), and though Steam just gives you the soundtrack in mp3 format, I was confused that several themes were missing. This is a problem that perplexed me for many years, especially since my favorite theme was not among these files.

Then, I tripped over a user on YouTube one day, Nameless One, who had managed to rip some of these 'missing' tunes and uploaded them. Reinvigorated, I went digging.

Through the use of a hex editor, opening one of the bgm.xm files shows a line at the top: "FastTracker 2.0". Of course, it's a program that no longer exists in its native form, BUT a user 8bitbubsy created a clone and uploaded it as a portable app on his site 16-bit.org.

Using the tracker, I was able to rip the theme I was after, located in BGM12.XM. In my excitement to shout it from the rooftops, I made a quick guide in Steam linked here.

Tangentially, Blair seems to have remade this track into a more conventional trance song in 2013, available on Bandcamp and calls it "Vision".

You can check that out here: (https://plexusmusic.bandcamp.com/album/voyager)

[–] TwistedPear 6 points 7 months ago (2 children)

Definitely going to try this.

I have DNS adblocking / tracker blocking set up on an Android TV (spoiler: Amazon is very noisy, even if you don't watch anything on Prime Video), but it doesn't help against native launcher ads.

When the launcher first started showing ads, you could disable certain services, but it would break playback on other apps.

[–] TwistedPear 4 points 8 months ago (1 children)

To me that looks like RetroArch running Genesis Plus GX.

[–] TwistedPear 3 points 8 months ago (1 children)

Retro-bit, Retro Fighters, and Krikzz are a few more manufacturers I can think of making controllers with original ports.

In particular, Retro-bit's Saturn Pro pad is...interesting, let's say. I have also used Retro Fighters Striker Dreamcast pads - they're quite nice.

In yonder days, a few companies like ASCII and Hori come up a lot for reliable stuff.

[–] TwistedPear 1 points 8 months ago

In this instance, the CPU fans are pulling rather than pushing, and yeah it's because of memory clearance.

Surprisingly, temps of the parts aren't that bad. Under load the CPU tops out at about 70c, and the gpu only goes up to 65c while ray tracing and the whole bit.

Still, if money were no object, I'd like to have the Silverstone Sugo 17 shoebox style case when it becomes available.

[–] TwistedPear 2 points 8 months ago

For just a few hours, the XFX Merc310 AMD 7900 XTX was $800 US, sold by Amazon (not a seller on Amazon, but Amazon themselves).

Hopefully, more price drops will be more common in the coming weeks.

[–] TwistedPear 2 points 1 year ago (1 children)

This is a 32X romhack, correct. If you run it from a flash cart (like the Everdrive) and also have a Sega CD attached, then that enables the other features.

[–] TwistedPear 4 points 1 year ago* (last edited 1 year ago)

32X Doom tried to be like the original PC game, but it was rushed through development as a launch title with a small team. The result is.....tragic. Specifically: half the maps were missing, both the game window and resolution are reduced to get playable framerates, the original soundtrack famously sounds a bit like a farts at times, several visual effects like parallax texture scrolling, transparency, and lighting effects are gone. (there's a room in E1M5 near the end that the lights alternate between on/off, but the monsters on 32x are always visible.) This also means no invisibility power-up, or Spectre monsters.

My favorite jank is after the credits when you finish the game, it dumps you into a fake DOS prompt. It just shows C:\DOOM> and you are unable to interact with it in any way.

[–] TwistedPear 3 points 1 year ago

I for one am thrilled to relive the jank. Hitscanners that can shoot through walls, auto aim that kinda-sorta works, tools that get used maybe three or four times the entire campaign...

Word around the highly suspect, not very reliable, rumor mill was that the source code was for this game was "lost" and that's why a port hasn't been worked on before now. I wonder if that information was wholly incorrect, or if another method was used to reverse engineer the game into KEX. In either case, Night Dive has been cranking out amazing releases, and I expect nothing less from this one.

[–] TwistedPear 2 points 1 year ago

I still have a soft spot for the original, but Doom64 is my jam. I played it on authentic hardware growing up, but we finally have some options on PC.

Whether that's SVKaiser's Absolution TC, Doom64EX, or Nightdive port. Or even Brutal Doom 64, and Doom 64 EX+ that picks up where Kaiser left off.

[–] TwistedPear 5 points 1 year ago

Well if anime is anything to go by, if you're older than 35 you may as well get your plot and your stone ready.

[–] TwistedPear 2 points 1 year ago

I have been playing RotT Ludicrous Edition, and it's my first time through the game in general. I can't tell you how much of my time is spent on key hunting or looking for that one touch plate, so I get that.

view more: ‹ prev next ›