I would have said nuclear power plant simulator a week ago. But then I found Nucleares.
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Warcraft III had maps called "RP Maps", which were kindof like D&D placing things, except everyone had the same control over the map. So it became more about telling a story rather than one person leading a group's game for them.
When wc3 kindof died off that kindof game along with many others didn't leave it. SCII mapmakers tried but it had issues with the complexity, and with SCII not allowing traditional saving for long sessions.
A lot of sandbox games are cool, but built around FPS engines instead of anything third person.
Person has an idea for an X-men RPG, conceptualised a little too well and loves it so much they cursed themselves with the awareness of difficulty of game development and it's non-existence.
Decides to make a video and spread the curse to X-men and JRPG fans alike.
Exploration, scale, and combat of Elden Ring - setting, writing style, and tone from Zak McKracken and the Alien Mindbenders
I like location based games, like Niantic has done, but with much less backstory.