this post was submitted on 25 Jul 2024
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[–] b34k 94 points 4 months ago (1 children)
[–] [email protected] 33 points 4 months ago (1 children)

Yes, that is what they work on.

[–] [email protected] 11 points 4 months ago

Thanks Qwaffle, that was the joke.

[–] [email protected] 47 points 4 months ago* (last edited 4 months ago)

Amazing, I love seeing the ripple of Bethesda's own 'Wall-to-Wall' union and other studios making the effort is taking shape in other places in game development. Corpo scum needs to be forced to play nice, unions are so useful in the pursuit of that goal.

[–] EurekaStockade 46 points 4 months ago

Based. We need all the union influence we can get in tech, particularly game dev. Make the MBAs in suits sweat a bit.

[–] Mautobu 12 points 4 months ago

That's incredible. Excellent work!

[–] aluminium 5 points 4 months ago (1 children)

The Microsoft overlords really letting themselfes go these days.

[–] CosmoNova 0 points 4 months ago (2 children)

Let's not pretend like Blizz or Bethesda will see the end of this decade anyway. Their fate was sealed when they got bought. Still, unionizing was the best thing employees could hope for. Good for them!

[–] [email protected] 4 points 4 months ago

Blizzard turned to shit long before MS acquired them.

[–] GamingChairModel 3 points 4 months ago

Let's not pretend like Blizz or Bethesda will see the end of this decade anyway.

So if you're management, you face a choice: try to dump everyone now in a reorganization on a moment's notice, while it's still Biden's NLRB, or negotiate a CBA that probably bakes in substantial severance and job protections that will be expensive when they do try to reorganize for business reasons?

If it's true that the workers were likely to get dumped within the decade, then negotiating protections now actually protects them, or forces management to pay a high cost.

[–] [email protected] 4 points 4 months ago

GG ppl. Kudos.

[–] [email protected] 0 points 4 months ago

Couldn't happen to a nicer bunch of tankies.