this post was submitted on 23 Feb 2024
64 points (92.1% liked)

Games

16841 readers
1638 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 11 comments
sorted by: hot top controversial new old
[–] RightHandOfIkaros 16 points 9 months ago (2 children)

The developer of Unrecord should never have shown off what he made or how he did it. The market is already flooded with this stuff, to the point that if Unrecord ever actually releases, the novelty of its style will be lost in the sea of mediocrity.

[–] [email protected] 12 points 9 months ago* (last edited 9 months ago) (1 children)

What is Unrecord really doing that's special? It just looks super realistic; which is mostly due to Unreal 5 and these hyper-realistic graphics were shown in other tech demos like The Matrix city or the Japanese train station demos.

[–] [email protected] 6 points 9 months ago

Camera movement and perspective can have a huge impact on selling the images as "real". You can have a drone hover over a race car, and it will look fake, because your brain tells you it's a video game; "Here's to You" from the beginning of MGSV: Ground Zeroes still looks better than most cut-scenes because it emulates a person holding a camera.

[–] [email protected] -1 points 9 months ago (1 children)
[–] Entheon 3 points 9 months ago (2 children)

Why is that good? The original dev does deserve their mod to do well (assuming I haven't missed crucial details)

[–] [email protected] 3 points 9 months ago

Just to be clear, Unrecord (the game this cyberpunk mod is based off of) is a standalone game. It's also straight up copaganda, so I could give two fucks about the original dev. Besides that? There's no real benefit to keeping his technique to making the game's art style a secret, it's a good thing that the information is freely available.

[–] [email protected] 1 points 9 months ago

You can't copyright ideas, ideas are a dime a dozen. Only execution and first to market really matters.

[–] [email protected] 9 points 9 months ago

It's kinda crazy how just by getting the camera movement, lens distortion, and exposure settings just right, you end up with a very natural-looking video. Even the game textures and animations end up looking more convincing this way. This might be a really fun way to play a stealth build.

[–] [email protected] 9 points 9 months ago

It's definitely neat, and I think I'd be into it for a game like STALKER, but I think too much of CP2077's art direction and visual identity is lost with this. Cool to see, though, still.

[–] [email protected] 4 points 9 months ago

Damn... I dont think I like that realism. And I've seen a lot of war video and dead bodies.

[–] [email protected] 1 points 9 months ago

Here is an alternative Piped link(s):

https://piped.video/watch?v=D04S2vHpXws

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source; check me out at GitHub.