this post was submitted on 05 Feb 2024
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AI Generated Images

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Community for AI image generation. Any models are allowed. Creativity is valuable! It is recommended to post the model used for reference, but not a rule.

No explicit violence, gore, or nudity.

This is not a NSFW community although exceptions are sometimes made. Any NSFW posts must be marked as NSFW and may be removed at any moderator's discretion. Any suggestive imagery may be removed at any time.

Refer to https://lemmynsfw.com/ for any NSFW imagery.

No misconduct: Harassment, Abuse or assault, Bullying, Illegal activity, Discrimination, Racism, Trolling, Bigotry.

AI Generated Videos are allowed under the same rules. Photosensitivity warning required for any flashing videos.

To embed images type:

“![](put image url in here)”

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[–] Venat0r 7 points 9 months ago* (last edited 9 months ago) (1 children)

Way too many polys for 1997... (mostly on the face)

[–] [email protected] 3 points 9 months ago* (last edited 9 months ago) (1 children)

This is Virtua Fighter 3, arcade edition 1996

[–] steakmeout 4 points 9 months ago

Yeah that’s model 3 hardware welllll beyond what consumers had access to in 96 or even 97.

[–] [email protected] 4 points 9 months ago

I am once again asking for your financial support

[–] [email protected] 2 points 9 months ago (2 children)

Do these AI image generators actually render the 3D models? It would be cool if it could output a model or CAD file.

[–] [email protected] 4 points 9 months ago

There are models out there that can create 3D models, but you would want to manually re-topo them as they’re pretty jank. Another year two and it’ll probably be much better.

[–] [email protected] 4 points 9 months ago

That turquoise stuff and they skybox definitely aren't real polygons. The trees on the left are kind of transparent. This is just midjourney or similar.

However I reckon existing transformer architectures would manage to output 3D models just fine given sufficient training data and compute power. Generating grammatically-correct files is what GitHub copilot already does with other languages (I tried, it does not seem to support .obj though). It would definitely be interesting for procedural game generation, in fact I would be surprised to learn that nobody is working on something like this.

[–] [email protected] 1 points 9 months ago

That's a big knife in the back.