this post was submitted on 04 May 2024
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[–] [email protected] 2 points 7 months ago (2 children)

I tried 2, 4, and 76. Only for like five hours each maybe? I can't even pîn point what it is I don't like. I don't mind on rails if the story is good, I don't mind open world or plot if it's rich, I've played other post apocalypse games and enjoyed them (Metro 2033 springs to mind).

Just something about the package that is Fallout I keep bouncing off of. I like Morrowind and Skyrim, so I really don't know.

[–] [email protected] 2 points 7 months ago (1 children)

I can’t comment on ‘76 but I have played the Metro series, which is 100% on rails but makes it work.

Fallout has a tongue in cheek goofy that permeates the IP and casts a thin layer of non-serious over everything. The brutalisism and commitment to tone is what I loved about Metro and STALKER, but Fallout is Disneyland in comparison

[–] [email protected] 9 points 7 months ago (1 children)

I think this is what makes Fallout a love it or hate it setting.

Fallout tells often whimsical stories against the horrific backdrop of nuclear annihilation, and that's what gives it it's charm IMO.

I actually feel like it's more realistic in a sense than overly grimdark settings. People are goofy, and with over 200 years since the bombs fell it's believable that people will have some laughs and some motivations other than pure survival.

[–] [email protected] 5 points 7 months ago

Oh, absolutely and that’s why I love NV and 1 & 2. They have self awareness and embrace the whimsy, a character like Myron or ’Fisto’ the sexbot would NEVER feature in a grimdark lore like STALKER, but that’s the humanistic charm of it.

If there’s some kind of post-apocalyptic society, there’s gonna be weird people and freaks, just like now - but in an absurd context.

[–] [email protected] 1 points 7 months ago

I think it's because the fantasy atmosphere of TES gives more leeway for the Bethesda jank. At least that's what it is for me.