this post was submitted on 06 Jun 2023
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Discussion of table top roleplaying games.

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submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

Just trying to start a conversation and see what people are interested in. Nothing special about the categories - add anything you want to talk about.

Favorites limited to ones I've played.

Overall: Fallen by Perplexing Ruins. Love the setting, atmosphere and mechanics. I have some quibbles about healing in the default rules but want the Fear mechanic in everything. It's great for both groups and solo.

Combat: Lancer by Massif Pres

Solo: Broken Shores by BlackOath Entertainment. I haven't managed to keep a PC alive for longer than an in-game week, but it's awesome. Runner-up is Riftbreakers, also by BlackOath. Much less deadly and more heroic. Also the best run-a-group-solo that I've seen.

Magic system: Path of the Aram Thyr by BlackOath, again. Another solo, and I'm not a fan of the game-play loop, as written, but that is easily fixed by making your own narrative/PC goals. And the magic system is so cool.

Supplement: Lots here, but from what I've used in games is a tie between Into the Cess & Citadel and Into the Wyrd and Wild, both by Feral Indie.

I've got a large TBR/TBP pile, so a couple of things I'm very excited about: Across a Thousand Dead Worlds (BlackOath), Salvage Union (Leyline) and Goblinville (Narrative Dynamics). The current top of the TBP is Pirate Borg, Runecairn and WWN.

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[–] [email protected] 1 points 1 year ago

Im glad you like Lancer! Ive been trying to statrt a game with my friends- weve only played dnd 5e together but they all enjoy combat, we sometimes run "fight clubs" or just out of context combat encounters, so I hope theyll enjoy Lancers combat. And, unfortunately im the only sci fi person in a friend group of fantasy people so Ive been dying for a sci fi game haha