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Digital Foundry Tests Gravity Rush 2 Running at 60fps on Modded PS5 - Gravity Rush Central
(www.gravityrushcentral.com)
Let's talk about anything around the Gravity Rush franchise of video games!
Imagine this on PC. What we have now at best is laggy 1080p streaming and what feels like 400ms input lag with PS Plus Premium
Oh, and it costs 160€/year.
Your internet connection must be awful.
That's why I find this so mindblowing, my internet connection is wired to my PC with a steady 100Mbps up and down.
Just try it out for yourself, of course your mileage may vary. But in my experience, PS Plus streaming is simply not a viable alternative (last time I tried was during covid, dunno if they've made some improvements since then).
I have tried it myself. From a PS5 though, maybe that made a difference.
I my household someone tried to use a streaming solution, not ps+ though. I runs good as long as i don't use the internet. When i were for example on youtube, the connection got so bad that it was unusable anymore. You sure you hadn't other people on you local network that are destroying your experience. I'm sure ps+ is not good, but 400ms input lag seems to be to much, even for such a solution
You're right, other people were definitely using the network! This doesn't seem to bother any other streaming solution, may that be Parsec, Moonlight, Stremio, Steam Link, etc...
I'm just saying that it felt like it had 400ms input lag. Basically, it wasn't a good experience at all, especially when flying and fighting with Kat, and that's simply what I wanted to stress...
I'd be the first to pre-order if we had the game available offline. It just saddens me that while others like Digital Foundry are, rightfully so, thinking about ways to run Gravity Rush at 4K 60, players on PC are still stuck simply worrying about their internet connections....for an offline game. 😔
Hopefully one day!