this post was submitted on 29 Sep 2023
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All targeting solutions for sublight speed are computable.

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[–] Korkki -4 points 1 year ago (10 children)

Then how does it react when the missile is going 3x as fast and sweeps right when the counter missile is sweeping to left towards the missiles previous position and misses, in that case it needs to be faster than the incoming missile itself. Yes, the speed would not be a problem towards a predictable trajectory, that's how ballistic missiles are intercepted even if they go super fast. it's basically a high school math problem in that case to calculate the point of interception in a firing solution. It's also fine if missile can change course, that's how cruise missiles are shot down, because the counter-missile can still race with them when they turn, but when the missile is fast and can change directions mid flight then it doesn't much help how fast the computer calculates if the hardware can't react fast enough. it's basically like if your mind were able to move at superhuman speed but your body is still human and you get shot and only thing you can really do is to watch the bullet approaching but being unable to dodge fast enough.

[–] surewhynotlem 6 points 1 year ago (4 children)

Slower objects are more nimble. They don't have to fight inertia.

I can throw a rock at a moving car. It can swerve, but I can easily throw another and it can't swerve again quickly.

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