this post was submitted on 24 Sep 2023
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Yeah, now I'm concerned this might happen with Unreal Engine, even though they've given no indication that it will. Once Godot works out the kinks with level and texture streaming, and has a landscape editor I will be going back to Godot.
The biggest thing about Epic is that it is NOT a publicly traded company.
It doesn't mean that it's not subject to the "Infinite Growth Disease" but look at their biggest investor: Sony and Tencent.
Both Game companies that SHOULD be more interested in having access to a good game engine than to make every dollar's possible.