this post was submitted on 25 Feb 2025
68 points (95.9% liked)

Games

34664 readers
1930 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
 

Feel free to hit me up with any questions! Check out [email protected] for more of our recent progress.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 10 points 1 day ago (1 children)

Same reason Skyblivion is allowed to exist; they're making all the assets from scratch. Usually, the issue developers have with in-engine remakes has little to do with the modification of the engine, but everything to do with the mod team basically stealing assets from a different game. In truth, there's no difference between Skywind and your favorite Skyrim overhaul mod besides the scope and scale of what they're trying to do.

[–] Stovetop 2 points 1 day ago (1 children)

Clarification: Skyblivion is making most of the assets from scratch, but requires users to own Oblivion in order to import some additional assets and the full voicework which is still coming from Oblivion. There's an installer which checks for both.

[–] [email protected] 1 points 23 hours ago

Hmm, wonder how that's going to be okayed. Also, didn't they have voice actors? I'm sure they're using original audio for at least some of it.