this post was submitted on 15 Nov 2024
909 points (99.2% liked)
Comic Strips
12717 readers
5980 users here now
Comic Strips is a community for those who love comic stories.
The rules are simple:
- The post can be a single image, an image gallery, or a link to a specific comic hosted on another site (the author's website, for instance).
- The comic must be a complete story.
- If it is an external link, it must be to a specific story, not to the root of the site.
- You may post comics from others or your own.
- If you are posting a comic of your own, a maximum of one per week is allowed (I know, your comics are great, but this rule helps avoid spam).
- The comic can be in any language, but if it's not in English, OP must include an English translation in the post's 'body' field (note: you don't need to select a specific language when posting a comic).
- Politeness.
- Adult content is not allowed. This community aims to be fun for people of all ages.
Web of links
- [email protected]: "I use Arch btw"
- [email protected]: memes (you don't say!)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This has been my experience all 6 times I've tried to learn euchre.
Oh, come on, euchre isn't that bad. At the very least, you're playing with a partner that has a vested interest in helping you. Plus, if you're playing turn-up, it takes at least three hands to win if you're playing to 11 (and that's with the other team going alone and making it all three times).
Unless you're playing bid euchre, in which case you can score...I don't know... up to 12 points per hand if you go alone? I'm a bit fuzzy on the scoring for bid euchre as it's been years since I played and I didn't grow up with it, but IIRC you usually play to a much higher point value, so it still takes a couple rounds to get to a win. But if you're just learning, you probably shouldn't be playing bid euchre, anyway.
Of course, if the other team gets lucky you can wind up with each if those hands bring decided in one trick each, so it can feel like the posted comic, but at least the rules aren't as complicated as M:tG.
You know, rereading what I just wrote, maybe it is nearly as bad as Magic.
Theres just too many rules that completely blow the game if you break them. People tell me there's room for strategy but everything feels predetermined by the cards you get and of course there's that guy over your shoulder telling you "can't do that" every time you try something and oh great the other team knows my cards now, game over. Like yeah lol fuck this you guys can play without me.
It helped that I learned it with my wife from our two best friends that had no one else to play with in our city, and we mostly just hung out and cooked and drank and played cards our whole way through grad school