this post was submitted on 30 Aug 2024
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[–] [email protected] 3 points 2 months ago (3 children)

Minecraft has this wonderful mechanism where everything is dependent on game-tick/server-tick, which is independent of player FPS. Why do modern developers keep using FPS for game physics?

[–] [email protected] 3 points 2 months ago

Minecraft is different because it uses a client and server pattern, separating the physics and display loops completely

[–] [email protected] 2 points 2 months ago

basically every game uses ticks lol this was not intentional